Categories: about me

Ten Years of Moon Town… and Ace Tripwire?

by Og
Categories: about me
Tags: No Tags
Comments: 17 Comments
Published on: April 7, 2012

Yes, it’s been ten years since I started messing with Moon Town. Did you know that?

You may be wondering what has happened to Moon Town since I stopped updating this thing a few weeks ago. Quietly, under the surface, I’ve been digging through the bits of this thing, trying to figure out what I want to do with it. Finally, I have an answer: I’m going back to the start.

In 2002, I came up with this idea called The Adventures of Ace Tripwire. I was going to do these simple little one-minute animated films about this goofy little character, Ace Tripwire – a Super-hero, Super-pilot mercenary adventurer, sort of a cross between Han Solo, Buzz Lightyear and Indiana Jones. He was violent, tending to solve his problems with his guns and explosives, and the whole thing was really fun to me.

After a few years, I stopped trying to do it as a film and started thinking of it as a comic, and then a graphic novel. Somewhere along the line, Ace Tripwire became Simon Tripline and split off a new character, a female pilot called Cassandra Quinn, and the story moved off to the moon, centered around a lunar miner and some aliens. Somewhere along the line, I started feeling that something was wrong with the whole thing. Moon Town just didn’t seem to have legs, you know? I’ve tried to reboot it, I’ve tried to re-write it, I’ve tried to re-draw it. But I was just painting over the cracks. The problem with Moon Town is that somewhere along the line, it lost a lot of its fun.

I want that fun back. I’m going back to the start, back to the initial spark. Above are Ace Tripwire and a few of the characters.

There will be more bulletins as events warrant, but eventually I will begin putting up Ace Tripwire stories at AceTripwire.com. Hope to see you there!

Headstones & Monuments lineup

by Og
Categories: about me, Writing
Comments: 1 Comment
Published on: January 5, 2012

Well, I’m happy to announce that Headstones & Monuments has finally hit critical mass. Here’s the lineup as it currently stands:

 

Voices
Backward Masking
Dead Man’s Curve
Smells of October
Hazelwild
muse
Write This Moment
Visited Upon the Sons
Guard-o-Matic
Sequitur

 

Way back when this thing was going to be a collection of 31 short stories, I was hoping it would clock in at 45,000 words. The tales grew in the telling, but even with only 10 stories slated for the collection, the book still clocks in at 45,000 words.

I think that’s a good length, so now I just have to wrap up the rest of the production. The stories all need a polish pass and some editing, plus I’ll need to write an introduction and pen some liner notes for those readers who, like me, enjoy the Directors’ Commentary. I’ll be releasing this book in mid-September 2012, just in time for the October Fun!

Visited Upon the Sons

by Og
Categories: about me, Writing
Comments: No Comments
Published on: January 3, 2012

As my short story collection Headstones & Monuments comes near to completion, the largest and most complicated story is officially done. Tonight, I finished a good, solid second draft of “Visited Upon the Sons”.

It came out a bit longer than I originally planned. I wanted it to be around 10-12,000 words. It turned out to be 16,800 words (that’s about 60 pages). Getting pretty long for a short story.

In fact, in doing a little research, I was shocked to learn that many of the “short stories” for this collection are actually longer than the official short story classification, and instead classify as novelettes and “Visited Upon the Sons” is actually just 700 words short of a novella.

But it is a nice little puzzle of a story. It has a real sense of space and time, and you get the feeling that some real people are going through some really strange things that are hard to believe. Yet, as unbelievable as it seems, you do believe.

I may have indicated earlier that this story is complicated. It’s a semi-biographical story spanning several decades. It’s about the decisions we make and the way we deal with the consequences.

In honor of the lengthy story, here’s a longer sample than usual.

“Okay. I’ll show you.”

It was such a simple phrase – only four short words – but it changed the course of David Harwood’s life.

It was one of those rare autumn days when the weather is Indian Summer-perfect and there was no homework. David and his friends Zach and Casey were just off the bus when they found their conversation turning yet again to the vacant house at the end of the street. It was an old Victorian that had been slate grey with white accents, and now was a uniform ashen tone of neglect and faded beauty. Its lawns were waist-high with wild grasses, and its once-delicate landscaping had long since been overcome by heartier weeds. It looked the part of the haunted house, and as houses like that often do, it was the subject of the kind of rumors that are irresistible to thirteen-year-old boys.

“My friend said an old woman died in there,” said Zach. Zach Meyer was a small, painfully thin creature. Perpetually nervous, he reminded David of a chihuahua all the way down to his eyes, his thick whalebone glasses making him bug-eyed just like those nervous, tiny little yapping dogs. He liked to read comics; old EC Horror collections if anyone was looking, but Spiderman and The X-Men if he was alone. “And her spirit is trapped in that house. She doesn’t know she should move on.”

As they reached the house, David picked up a stick and dragged it across the wobbly wrought-iron fence at the front of the property, sending up a loud rat-a-tat as he did so. He stared intently through the overgrowth at the front door.

“I heard a whole family was murdered in that house,” said Casey. Casey Stigler used to be as tiny as Zach, but had experienced a tremendous growth spurt over the summer. He was now one of the larger kids in the eighth grade, a large, friendly kid with a Monty Python fixation. He was a good friend, even if he didn’t know when to stop the comedy routines. All three boys liked Monty Python, but with Casey, it was always one too many quotes, one too many jokes, one too many funny voices. Still, he was a nice enough kid, jovial, with a massive mop of jet black hair on his head. And from the look of him, Mister and Missus Stigler were going to have trouble filling the kid up.

“That’s B.S.,” said David. “A murder happened here, we woulda heard about it.”

“But we did hear about it! I heard about it, and I’m telling you – that’s what I’m saying!” Casey insisted. “They were murdered in there, and their ghosts are, like, sticking around. Looking for justice or revenge or some kinda crap like that.”

“Where do you guys get this stuff?” David asked, fixing his friends with his gaze. “You guys have been telling me these same stupid ghost stories since we were in the fourth grade, you know that?”

Zach shrugged.

“People talk,” Casey said. “You hear things. That’s all.”

David looked back at the house. He ran a hand through his dirty blonde hair. With his Hollister hoodie and casual good looks, he looked like he’d been plucked out of an ad in the weekend sales circular. A good-looking kid staring thoughtfully at the ocean, or maybe the courtyard of a private school instead of the front door of a slowly collapsing home. That was not the sort of thing the sales fliers liked to show.

“Devil House. Sheesh,” David said to himself, finally.

“What?” Zach said.

“Nothing,” David answered. “Just, Lucinda was talking crazy about this place, too, last week. Must be something in the air.”

“What’d she say?” Casey asked.

“Nevermind. You guys are already scared.”

“Uh-uh!” said Zach.

“Come on,” said Casey.

David looked at his friends for a moment, sizing them up. “All right, I’ll tell you,” he said. “But you gotta promise not to lose it when you hear.”

NOTE: For fun, compare to the previous First Draft sample I posted. Anyway, I hope you enjoy. The collection is slated for release in Mid-March, in digital, traditional paper and audio versions.

Inkapalooza

by Og
Categories: about me, Art, Books
Comments: 1 Comment
Published on: December 4, 2011

I’m happy to report that my Inkapalooza project keeps rolling on, as more supportive fans of Moon Town have continued buying original inkings and picking up book #1 at no additional cost. By Rathgar’s Hammer, What Savings!

Yes, that’s me up there, putting down the details first, inking old-school: pencil, paper, ink and light-table. This is how I’ve been inking for 30 years, and although I have a nice Cintiq at work, I cannot justify the thousands of dollars for one at home. So I imagine I will continue inking this way until something changes. Maybe I’ll win the lottery one day? Or maybe everyone will buy a copy of Moon Town? Hey, a guy can dream.

Second stage – I use my brush pen to fatten up the lines and do some blackspotting.

Aaaand finally the finished piece.

What’s that you ask? How can you get your very own Moon Town inking and a free copy of book #1? I thought you’d never ask! Go to WishTales Publishing – you’ll find a bunch of great pics to choose from, just in time for the holidays. You’ll be glad you did!

Books and more at WishTales!

by Og
Categories: about me, Books
Comments: No Comments
Published on: December 2, 2011

Share this post to get a chance to win Game of Thrones and help out Moon Town. More info here.

I just wanted to let you know about the books and other goodies that are available at WishTales Publishing. There is Moon Town Book #1, of course, and Croaker’s Gorge Book #1. But there are also original inkings, some buttons and magnets as well, all high quality, professional merchandise at reasonable prices.

There’s still time to get these to you in time for you to give them as gifts to yourself or someone you like (NOTE: You could also give these to people you don’t like. We don’t discriminate).

Thank you, and see you there!

Bad UI Design

by Og
Categories: about me, Art, the day job
Comments: 1 Comment
Published on: November 28, 2011

I’ve designed User Interface for years. Yesterday’s Dilbert struck a chord with me. For all their popularity, smart phones have some really difficult UI problems.

Visited Upon the Sons, WIP

by Og
Categories: about me, Writing
Comments: No Comments
Published on: November 26, 2011

Those of you keeping track may be pleased to know I’ve made great strides on Visited Upon the Sons. Wound up doing a complete overhaul, telling the story from a different perspective and everything. But I think it’s working, because the story is beginning to take shape. I’m at about 5000 words currently (17 or 18 pages) and I think I’m maybe, what, half way done?

It’s been very challenging to write it, and it’s scary as hell, but I think it’s really coming out well. Here’s an excerpt from the first act:

“Okay. I’ll show you.”

It was such a simple phrase – only four short words – but it changed the course of David Harwood’s life.

He was only thirteen years old. It was one of those rare autumn days when the weather is Indian Summer-perfect and there was no homework. David and his friends Zach and Casey were just off the bus when they found their conversation turning yet again to the vacant house at the end of the street. It was an old Victorian that had been slate grey with white accents, and now was a uniform ashen tone of neglect and faded beauty. Its lawns were waist-high with wild grasses, and its once-delicate landscaping had long since been overcome by heartier weeds. It looked the part of the haunted house, and as houses like that often do, it was the subject of the kind of rumors that are irresistible to thirteen-year-old boys.

“My friend said an old woman died in there,” said Zach. Zach Meyer was a small, painfully thin creature. Perpetually nervous, he reminded David of a chihuahua all the way down to his eyes, his thick whalebone glasses making him bug-eyed just like those nervous, tiny little yapping dogs. “And her spirit is trapped in that house. She doesn’t know she should move on.”

I’m deep into the second act now, and really think there’s another 3, 4, even 5000 words left in this thing. I’ll keep you posted.

Thanks for reading!

 

 

Rules for the Stagecoach

by Og
Categories: about me, Writing
Comments: 2 Comments
Published on: November 21, 2011

Researching a story that involves a traveling stagecoach, I came across this interesting list of rules that were evidently posted inside Wells Fargo stagecoaches in the late 1800s:

  • Abstinence from liquor is requested, but if you must drink share the bottle. To do otherwise makes you appear selfish and unneighborly.
  • If ladies are present, gentlemen are urged to forego smoking cigars and pipes as the odor of same is repugnant to the gentler sex. Chewing tobacco is permitted, but spit with the wind, not against it.
  • Gentlemen must refrain from the use of rough language in the presence of ladies and children.
  • Buffalo robes are provided for your comfort in cold weather. Hogging robes will not be tolerated and the offender will be made to ride with the driver.
  • Don’t snore loudly while sleeping or use your fellow passenger’s shoulder for a pillow; he or she may not understand and friction may result.
  • Firearms may be kept on your person for use in emergencies. Do not fire them for pleasure or shoot at wild animals as the sound riles the horses.
  • In the event of runaway horses remain calm. Leaping from the coach in panic will leave you injured, at the mercy of the elements, hostile Indians and hungry coyotes.
  • Forbidden topics of conversation are: stagecoach robberies and Indian uprisings.
  • Gents guilty of unchivalrous behavior toward lady passengers will be put off the stage. It’s a long walk back. A word to the wise is sufficient.

Hysterical.

Source: Elizabeth C. MacPhail, Wells Fargo in San Diego, The Journal of San Diego History, Fall 1980, Volume 28, Number 4.

The customer is not always right

by Og
Comments: 6 Comments
Published on: November 9, 2011

I once worked with an ad agency who had a lot of promise. They admired my idols, StudioAKA. We talked a lot about their spot “The Big Win”, in which a simple Lotto ad was transformed into a work of Art. We were all in awe of how StudioAKA had done that, particularly in light of how unimaginative many clients initially are.

Without even knowing the details of how that spot transformed from the one to the other, based on my experience with imaginationless suits and visionaries, I can imagine one way the meeting might have taken place:

CLIENT: I want a spot popularizing the National Lottery. Maybe a guy with a bag running around town handing out money.

VISIONARY: Smiles.

CLIENT: Say what?

VISIONARY: He’s not handing out money. He’s handing out smiles.

CLIENT: Say what, again?

VISONARY: And it’s a doctor’s bag. He’s running around town, handing out smiles out of a doctor’s bag, because ultimately that is your product. You’re not selling money, or even the chance to win money. Not really. You’re selling the dream of money, that momentary rush before the numbers are called and you could still win.

He’s a doctor because he makes you feel better. All your problems could be over. You could afford a new house, one without a leaky roof. You could afford a new car, one without a failing transmission. You could go to your boss tomorrow and just be done. Your life could change completely, and all for the price of a one-dollar ticket.

And it’s not the money. Not for that fleeting moment, it’s not. It’s that feeling, that joy, that elation. They say money can’t buy happiness, but we know better, don’t we? Win the lottery. Strike it rich. Be happy. And that’s what you’re selling: Happiness.

CLIENT: Well… I see what you’re saying, but I still think we should focus on that bag of money. It’s the Lottery, after all…

VISIONARY: Give me a chance to mock this up. I think you’ll like it.

CLIENT: Well… if you really think so…

Aaaaand… scene.

Now, I should tell you, that is not quite the way it happened. In this case, both the agency and the client wanted StudioAKA to do something memorable, so there was latitude to develop this ad properly, and studio head Philip Hunt lists this spot as one of his favorites and well he should. These spots don’t always go this way.

But why shouldn’t they go this way more often?

What’s the lesson here, boys and girls? In my purely hypothetical example, the Visionary has to push the Client to see that more is possible. This has nothing to do with knowing where the Client might bend or break, and everything to do with what kind of company you want to be, what kind of artist you want to be. There are those who innovate, who push the envelope, and then there are the ones who simply do what they’re told. There are plenty of studios like that overseas and you can’t compete with them on cost. They’re cheap because they are simply factories.

No innovation. No pushing. The customer is always right.

Except, frequently, they’re not.

Yes, they pay the bills, and yes, they should get something that represents their product in the best light. They should get their moneysworth. But we, as artists, have a responsibility to show them what they might not have thought about yet. The dirty secret about clients is that frequently they don’t know what they want. They have to be shown that we can all do something better than what they’re asking. Something memorable. Only in so doing do they actually get their moneysworth.

The problem with the agency I worked with was that they only wanted to do what the client wanted. The client had come to the agency because they had seen my work and wanted my look and feel. Only, when I began doing designs for their spot, the agency began telling me that the client didn’t want those designs. They wanted the characters to look more like Pixar.

Now – when a client tells you that, and they have been drawn to you because they’ve seen your distinctly non-Pixar look, they’re either asking for something they don’t know how to put into words, or they’ve come to the wrong place. But the agency didn’t want to go back and discuss it with the client. They wanted to just stop the conversation. The client wants it thus, and that is that. The problem is, there are plenty of artists out there who will give you a Pixar-on-a-budget look. For a lot of artists, that’s all they can see. If you’re one of them, how do you distinguish your work? And in my opinion, if your client wants that look, those other artists and the client were made for each other.

It was the perfect place to stretch a little, show some range and some backbone. Try to be more like StudioAKA, or even – *gasp!* something new! – instead of Outsource House #247.

But the insidious thing is that it’s easier to just do what the clients want. Play it safe. Don’t rock the boat. And your portfolio will be full of nice, safe vanilla. Via con dios.

Finally, watch this clip:

That is a great scene from Mad Men, in which Creative Director Don Draper meets with timid potential clients from a bikini company who don’t want to show their bikini in their ads for their own bikinis. Don Draper has had enough of doing tame, timid creative. The client is asking for vanilla while trying to sell chili sauce. Maybe Don’s going over the top. Maybe he’s being a complete jerk.

But I would rather be like Don Draper than a groundhog afraid of his own shadow. At least Don Draper’s not vanilla.

Headstones & Monuments

by Og
Categories: about me, Writing
Comments: 4 Comments
Published on: October 3, 2011

Well, it’s October. In late August, I came up with this idea to write 31 tales in 31 days. I thought I’d be releasing a collection of short stories October 1st. But then, as anyone could have predicted, life happened. I don’t always have the spare time I figure on when I start these projects, and the stories don’t always want to be confined.

Some of these stories had more to say, growing many times their originally planned length. That makes sticking to my original plan difficult. A collection of 31 stories that were all around 1500 words would be one thing. But if each of the stories is twice to three times that length, the collection would be unwieldy, and would take me many more months to complete. I don’t want it to be unwieldy, and I don’t want to drag this book out. I’m anxious to get it finished and in your hands!

So, I’m changing my plan. Instead of delivering a collection of 31 tiny, hastily-written stories called Thirty-One for October, I’ll be doing fewer, but slightly longer stories. I’ll be giving myself the time to properly craft, hone, and polish these tales. And instead of Thirty-One for October, which doesn’t really fit it anymore, I’ll be calling the collection Headstones & Monuments, which I think fits the collection very well.

As I write this, I have 11 stories finished and in really good shape, and have begun on the 12th. I have the rest of the collection outlined and ready to roll. It will probably take me through October to finish, if not just a bit longer, and then I’ll be releasing it.

As much as I’m going to miss the gimmicky hook of 31 stories for the 31 days of October, I think the collection will be better in the long run. The stories so far are very good – I’ve enjoyed reading them as much as I’ve enjoyed writing them – and I think people are going to get a kick out of them, and maybe a few scares as well.

Stay tuned here for more news on my progress on the book.

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