
If you’ve hung around my blogs for any period of time, you’ve no doubt heard me talk about Zook. I thought over the next few days, I’d share a bit about Zook with you.
Zook started out as a little animated film I wanted to make in my spare time (yeah, I know – you’ve NEVER heard that before, eh?).
I came up with a little idea about a little Inuit kid who was Going To Have Big Adventures. Before long, I was well on my way to making a fantastic animated film all by myself in my spare time! All that remained was to find all the time to make it.
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Here’s my first attempt at a simple design. Pretty simple, no?
After a few unsuccessful stop-and-starts trying to build this character as a computer model, I decided to switch gears and play with some clay. I made a little maquette. Here are a few pics:
Now that I could see this simple character in full 3D, I was able to build him in the computer. Here’s a little spin video:
I was pretty happy with the model, but it didn’t seem detailed enough. So, I came up with a new design, and made a new maquette, one which I felt straddled the line between simplistic and detailed. See below.
Unfortunately, it wasn’t long before I realized I didn’t have the time to make an animated film in my spare time in the lush style I admired. I still wanted to tell the story, though, so I decided to do it as a written novel instead.
NEXT: A Novel Idea.









































