Categories: Film

Zook, Part 2

by Og
Categories: animation, Art, Film, process, Writing
Comments: 1 Comment
Published on: March 19, 2011

Continued, from Part 1

Below, I present for your amusement and/or edification, Chapter One of Zook and the Sacred Fish.

Zook and the Sacred Fish
Chapter One – Careless Spirits

Zook forced his eyes open, and looked down. He was standing on the highest place he had ever been, so high that the snowy surface seemed to fold back under him. It felt like falling.

Next to him, his friend Oortok was smiling, as he almost always was, his crescent eyes full of mischief. He was either unaware of Zook’s fear of heights, or was impishly delighted by it, because that crooked smile was the opposite of what Zook wanted to see just then. It was a look that seemed to say, “See? I told you it was beautiful up here.”

Zook looked around him. The sun, even weak and low in the sky as it was that time of year, caressed the snowdrifts with golden afternoon light, leaving long, cool blue shadows on their shaded sides. There were a few sparse pines up here, scraggly and brittle looking, and one with a particular twist in the trunk, inviting him to sit and rest. Ice crystals glinted like gems everywhere he looked. Oortok was right, it was gorgeous, but that didn’t make him any less afraid of being so high up.

“I – I don’t know about this,” said Zook.

“Don’t think.”

“I’m n-not…”

“Yes, you are. You’re thinking eleven is too young to die,” Oortok joked. “Look, there’s nothing to worry about. The worst that can happen is that you’ll fall into the snow.”

The icy wind tore across the rise, howling through the brittle limbs of the scraggly little twisted pine next to him. Zook pulled his parka closer around him to try to shut out the cold. He looked down the snowy slope again. It really wasn’t much more than a hill, but to Zook, looking down from the crest, it felt horribly high.

It was fine for Oortok, Zook figured. Oortok was thirteen, and much bigger. He’d taken many such hikes to the hills of the northern wastes. He was used to this. But Zook had stuck closer to the flat lands of home in their Inuit village of Hano. And never did he want to be in his safe, warm hut with a safe, warm drink more than right now.

“Get on, don’t be nervous. You can do this,” Oortok said, placing a large, flat object on the ground in front of himself. It was something they called a runningboard, really just the remnants of an old discarded sled deck, strapped together with bits of whatever they could find. Oortok knocked the snow off of his boots and tucked his feet into the board’s straps.

Zook fiddled absently with his own board, and looked around. Snowy hills surrounded him, as far into the distance as he could see.

Not far behind him, he was surprised to see an artic rabbit. Most rabbits wouldn’t let you get this close, but there it was, just a few feet away. Zook figured it was probably a tough rabbit, as he noticed a notch missing from one of its ears. This rabbit had tangled with something big and mean, and lived to tell. As a result, Zook figured that rabbit probably wasn’t scared of anything. It seemed to be staring at Zook, as if to say Well? Are you going down that hill or not?

“Easy for you,” Zook said. “You’ve got those big feet and not far to fall.”

“What!?” said Oortok.

“That weird rabbit. Look at him, staring at me.”

“Mmm-hmm. Let’s just… ignore the rabbit, OK? Now stop stalling. Put your feet on the board, and gravity will do the rest. This is no different from those little hills we were on yesterday.”

Zook nodded, but he didn’t really agree. This was different than the hills they had been on yesterday. It was bigger.

“Look, if you’re scared—”

“I’m not scared!”

“All right,” Oortok smiled. “If you’re, uh, thinking too much…” he paused for effect, “to ride down, you can just walk back around the way we came.”

Zook looked at him and tried to look brave. He wasn’t about to walk down the back way by himself and Oortok knew it. It was best not to be alone out here. Those monsters lived out here. He shuddered, and tried to cover it up by fiddling with his board again.

“The hill is nothing to be scared of,” Oortok added, hopping on his board. “It’s only snow. The Bulaargs, on the other hand? Different story.”

Tundra Bulaargs were fabled in song and story, as devilish creatures as you are likely to ever come across. They were foul-smelling, hairless, lumpy, stony-headed creatures with orange glowing eyes. Their feet left characteristic three-toed footprints – two toes in front, one at the heel – and their three-fingered hands terminated in deadly, razor-sharp claws.

Of course, it was easy for Oortok to be flip about the Bulaargs. He’d never seen one alive, and neither had Zook. People who liked living made sure to keep themselves away from places the Bulaargs were likely to be. And the Bulaargs mostly kept away from people. Mostly.

But that didn’t stop Zook’s imagination from running away with him. And even though Zook didn’t smell anything strange behind him on the hill, he had the distinct feeling that a group of Bulaargs was there nonetheless. He could feel them behind him, watching him. Or maybe it was just that weird rabbit.

Oortok studied Zook’s face for a moment, trying to see whether he was having the desired effect on his friend. Then he smiled.

“Go the back way if you want. But I’m going this way. See you at the bottom!”

Oortok sped away. Zook watched his friend zigzagging effortlessly, cutting through the snow from side to side on the hill all the way to the bottom. It looked easy enough. Sure, there was the whole possibility of falling down and breaking something to worry about, but right now that seemed easier to face than Them.

“Wow, it sure is nice down here,” Oortok taunted from the bottom of the hill. “Well, a little lonely, but other than that… But you just take your time up there. And say hi to the Bulaargs for me!”

“Cut it out, Tok,” Zook called back. But he couldn’t help stealing a quick glance back over his shoulder just the same. He hoped Oortok didn’t see.

“Speed Demon Zook scared of a little hill. Wait until Alek hears about this.”

“You wouldn’t!”

Alek Manak was a boy Zook’s age from the village, the son of one of the town’s elders. To say Alek and Zook had been lifelong rivals was like saying that the icy northwest coast could get a little chilly.

Alek was better at just about everything, and it drove Zook crazy. In truth, Zook probably wouldn’t have minded so much, but Alek seemed to enjoy rubbing it in.

There was one area, however, that Zook never lost to Alek. Zook was small for his age, and blisteringly fast, so he rarely lost a footrace to anyone. He won every time he raced Alek. But rather than evening things out between the rivals, this only served to make matters worse. Alek was a sore loser, and spiteful.

“You wouldn’t!” Zook repeated.

“I might,” Oortok said, laughing.

But since Zook had evidently decided it was an empty threat, Oortok changed tactics again.

“I’m going ho-ome…” Oortok teased.

Zook wondered how long it would go on like this. He could see them in the future as old men, Zook standing on the hillcrest, trying to get up his nerve, Oortok goading him, and that weird rabbit looking on, mocking him.

He was going to have to be brave. He stuck his tongue out at the rabbit, took a deep breath and hopped on his board. Gravity took over and down the hill he went.

He was a little shaky, but he coasted down, shifting his weight from foot to foot, cutting across the snow to adjust his speed just as Oortok had taught him on the smaller hills. He was speeding up, and it thrilled him. He forgot about the Bulaargs, and about being afraid of falling. He was actually having fun. It was like running, only faster.

But then he began losing his footing, and he got scared. He worried he was losing control, and about what would happen if he fell.

That’s when he lost his balance. He flailed his arms wildly and threw his weight back. The board kicked out from under him and he fell hard, wrenching his knee and rolling several times down the hill before coming to rest in a snow drift. The board skidded down the rest of the hill by itself.

“You all right?” Oortok yelled, running over to Zook.

Zook untangled himself from his own legs and arms. He tried to get up, and fell down again. He rubbed his knee. It throbbed.

“I twisted my leg,” he announced.

Oortok clapped his hands and said, “That was great!”

Zook hoisted himself up onto his elbows and glared at his friend. “It’s not funny.”

“I know! You did great!”

“I fell.

“You turned to the side at the last second, slowed the board just enough. If you hadn’t done that, it would have been a lot worse. That was the right instinct.”

Zook rubbed his knee again. It was going to swell up and bruise. But he didn’t think it was broken. He grimaced, and suddenly flung out his arm and punched Oortok in the arm.

“Hey!” Oortok yelled.

“Tell Alek I’m a coward, will you?” Zook admonished.

Oortok laughed. He barely felt the blow, cushioned as it was between Zook’s mittens and Oortok’s thick sealskin parka.

“Had to do something to get you down here. What finally did it?”

“You think I’m going to help you figure out which one of your insults worked on me, think again,” Zook shot back.

Oortok snickered, and raised his hands in mock surrender. Then, he stretched, adjusted his neck with a loud crack and leaned back, surveying the hill, clearly happy with himself.

“Now tell me: wasn’t that fun?”

Zook thought about it for a minute. Sure, his knee hurt, but that ride down the hill, that speed! He loved going fast. Despite himself, he broke into a wide, toothy smile.

“It really was!”

Oortok put an arm around his friend to support him, and they got up and began walking and limping the rest of the way down the hill.

“You know why you fell?” Oortok knelt down to retrieve Zook’s board, and waited for him to answer. When none came, he added, “You panicked.”

“I thought I was going to lose control.”

“Yep. And that’s exactly what happened.”

Zook thought about that, and after a bit, nodded. They stood silent for a bit, listening to the wind drifting across the snowfields. It was getting harder to see the scraggly pines against the dim sky.

“It’s getting dark,” said Oortok. “We ought to head back.”

“Wanna race?” Zook joked.

“Maybe with that hurt leg of yours, I’d have a chance.”

They laughed. Zook probably could have won a race, even with his hurt leg, but they both knew they weren’t going to race today.

“Hurts, huh?” Oortok asked.

Zook gritted his teeth and smiled. “It’s not so bad, really.”

With night closing in around them, they walked back to the village of Hano. Zook was glad to be leaving the hill with the twisted pine behind him, not as something he was afraid of, but as a place he intended to return to soon. Oortok was right. It was fun. And maybe next time, he’d manage not to fall.

Zook didn’t even notice the distant scuttling sounds behind him, or feel the glowing amber eyes watching him and Oortok as they left.

After 60,ooo words or so, I pitched the novel to some agents and publishers, and got the idea that a first-time novel by a completely unknown writer was a particularly hard sell, whereas, if I played to my strength as an artist with 30 years’ experience, I might have a better go of it. So began the next stage in Zook’s evolution.

NEXT: Getting Graphic

Zook, Part 1

by Og
Categories: Art, Comics, Film, process, Writing
Tags:
Comments: 5 Comments
Published on: March 18, 2011

If you’ve hung around my blogs for any period of time, you’ve no doubt heard me talk about Zook. I thought over the next few days, I’d share a bit about Zook with you.

Zook started out as a little animated film I wanted to make in my spare time (yeah, I know – you’ve NEVER heard that before, eh?).

I came up with a little idea about a little Inuit kid who was Going To Have Big Adventures. Before long, I was well on my way to making a fantastic animated film all by myself in my spare time! All that remained was to find all the time to make it.

.

Here’s my first attempt at a simple design. Pretty simple, no?

After a few unsuccessful stop-and-starts trying to build this character as a computer model, I decided to switch gears and play with some clay. I made a little maquette. Here are a few pics:

Now that I could see this simple character in full 3D, I was able to build him in the computer. Here’s a little spin video:

I was pretty happy with the model, but it didn’t seem detailed enough. So, I came up with a new design, and made a new maquette, one which I felt straddled the line between simplistic and detailed. See below.

Unfortunately, it wasn’t long before I realized I didn’t have the time to make an animated film in my spare time in the lush style I admired. I still wanted to tell the story, though, so I decided to do it as a written novel instead.

NEXT: A Novel Idea.

The Guardian's Film Season contest

by Og
Categories: animation, AnimWatch, Art, Film
Tags:
Comments: No Comments
Published on: September 27, 2010


As part of The Guardian and Observer Film Season 2010, The Guardian is giving you a challenge: name the films referenced in their short video above, and you can win all 26 films on DVD. After watching the video, you can find out more details here.

Making of Star Wars: The Empire Strikes Back

by Og
Categories: Art, Film
Comments: 3 Comments
Published on: September 14, 2010

I don’t know what you think of the notion of creating video trailers for books, but I sort of like it. Maybe I should make some trailers for my own books…

But I digress. One of my favorite movies, certainly my favorite Star Wars movie, is The Empire Strikes Back. The above video is a trailer for a book granting the behind the scenes story of the making of that film. (Bonus: foreword by Ridley Scott!) The book will reportedly be released OCT 12, 2010.

Thanks to COS for the tip!

Call for Entries – GRAPHIC

by Og
Categories: Art, Film
Tags: No Tags
Comments: 3 Comments
Published on: June 10, 2010

GRAPHIC

CALL FOR ENTRIES:

Hackett Films, Sydney Opera House and Screen NSW launch competition to find graphic storytellers

Hackett Films, along with Australia’s most iconic artistic hub, the Sydney Opera House and Screen NSW are today launching an international search for the best graphic storytellers, as part of the Sydney Opera House’s inaugural GRAPHIC festival.

A weekend festival from 7 – 8 August 2010, GRAPHIC will celebrate the imagination and ideas of visionary creators in the fields of comix, anime, manga, 2D and 3D animation and illustration.

Over three rounds, competition entrants will vie for $20,000 in cash, by creating a 60 second story that weaves in compulsory narrative elements, such as an archetypal theme: ‘recovery’, a character: ‘a 7 year old’, and a sound fx; ‘a yawn’.  As each round progress, one more element will be added to give the competition an extra twist.

Entrants can be an individual or a creative team, and the story can be captured in any form, from a storyboard comic to stop-motion or 3D animation.

At the end of each round, the public will vote for their favourite stories. A judging panel including award-winning director James Hackett from Sydney-based production house Hackett Films, will then shortlist a handful of the best entries to continue to each subsequent round.

“Graphic novels are all about the story so entries should really focus this narrative process – we want people to be sucked into the characters and emotion of the story and left desperate to watch the next episode”, says Hackett Films founder and director, and GRAPHIC Competition Judge,  James Hackett.“We’re looking for entries that don’t just tick the box when it comes to incorporating the narrative elements, but approach these requirements in a considered, intelligent way to create a really rich storyline”.

In addition to the $20,000 cash prize, which can be used for professional development, post production or to invest in taking the animation to local or international market, the winner will receive an Adobe CS5 Master Collection (valued at $4,333) and have their film screened at GRAPHIC.

GRAPHIC’s keynote event will feature celebrated graphic novelist Neil Gaiman reading his new as-yet unpublished story The Truth is a Cave in the Black Mountains in the Concert Hall. The festival will also include an evening with independent filmmaker and comic writer Kevin Smith (Clerks, Dogma), the legendary Japanese anime epic Akira rescored live by Regurgitator, and Ben Walsh and the Orkestra of the Underground creating a live score to Shaun Tan’s The Arrival.

For more information about the GRAPHIC festival and online animation competition please visit the following website: www.sydneyoperahouse.com/graphic

Tiny Streaker

by Og
Categories: Film
Comments: 4 Comments
Published on: June 2, 2010


Sorry. It’s just funny, that’s all.

Shane Acker’s 9 hitting the UK

by Og
Categories: animation, AnimWatch, Art, Artists, Film
Tags: ,
Comments: 1 Comment
Published on: October 19, 2009

Just showing a bit of love to Shane Acker’s film before it goes live in the UK… For a refresher on my interview with Shane, see HERE.

Films from games… what!?

by Og
Categories: Film, Writing
Tags:
Comments: 7 Comments
Published on: August 21, 2009

Oh my. For years I’ve been saying that Hollywood is bankrupt of ideas. When they began making old TV shows into movies, that was a sign (The Flintstones… what!?). When they began making amusement park rides into films, I thought the writing was on the wall (The Haunted Mansion… what!?). And of course, they’ve been making games into movies for a bit now, with such instant classics as Max Payne. WHAT!?

Enter the latest desperate grab for audience cash – films from games. No, board games. Yep, that’s right. Reportedly, directors as notable as Ridley Scott and Peter Berg have respectively signed on to big-budget versions of Monopoly and Battleship, and there’s even a version of Candy Land in the works. More from this report from Morning Edition. Wow. If the Hollywood decision makers continue the trend of never having to learn to read or think, maybe one day they’ll make a movie out of card games like Hearts or Bridge. Yay Culture!

1884: Yesterday’s Future

by Og
Comments: No Comments
Published on: August 18, 2009

What a great idea! 1884: Yesterday’s Future is a whacked-out Terry Gilliam-looking mishmash of techniques including puppets, 2D and 3D elements, all cobbled together to tell a tongue-in-cheek steampunk past-future comedic adventure story. Little surprise that the Tim Ollive and Dennis De Groot test footage spawned a Real Film Deal, and that the production has landed at Peculiar Pictures where none other than Terry Gilliam himself is Executive Producer.

Thanks to friend of the blog Michael Dowswell for the tip!

A new breed of better film

by Og
Categories: Film
Tags: No Tags
Comments: 3 Comments
Published on: August 18, 2009


Man, I hope Hollywood takes note. Check out the latest Box Office News. While we’ve been playing with our Transformers and our G.I. Joe* and our remakes of 70s TV shows, the rest of the world has been trying to figure out how to make a better breed of film. Yeah, we’ve heard it all before, but this time, it’s not just the intellectual snobs like me, or just the critics. Actual Real Audiences have been going to see District 9 and Ponyo. These are weird films, strange entertainment to be sure. Not Hollywood fluff, and not at all predictable.

I’m so glad to see a better grade of film available to audiences, which demand a bit more of the audience. They demand you pay attention to the plot. They demand you are patient while strange ideas morph and evolve and become the theme of the film. They are different, and that is demanding to an audience that has become complacent and rather infantile. And I’m glad that, judging from the box office numbers, the mature, patient, attentive audience I always suspected was out there waiting for a better breed of film is out there. Thank God, intelligent film seekers – you are not alone.

Now if only Hollywood can get a clue and begin making actual chance-taking films again, we might have that long-promised Film Rennaissance. How bout it? It’d be a shame if the rest of the world passes us by on this one.

*OK. G.I.Joe is still bringing in the cash, but I don’t think anyone involved is going to put that film on the top of their resume. I mean, come on… really?

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